Christoph Reuter, Piotr Majdak. Einfluss individueller Schallfilterung in multimodaler virtueller 3D-Darbietung.
Binaural hearing is an read article prerequisite for spatial hearing. To determine the location of a sound source our ears make dissertation musikwissenschaft hamburg of the head-related transfer functions HRTFs which describe the filtering of a sound source by the outer ear, head and body of the listener. Decisive for the localization perception are the frequency-dependent characteristics dissertation musikwissenschaft dissertation musikwissenschaft hamburg the HRTFs given by our anthropometry.
Dissertation musikwissenschaft hamburg characteristics vary dissertation musikwissenschaft hamburg depending on the shape of the ears and the size dissertation musikwissenschaft hamburg the head. HRTFs can dissertation musikwissenschaft hamburg used to present virtual sound sources spatially through headphones, so-called binaural virtual acoustics BVA.
During the audio reproduction of three-dimensional 3D sound scenarios through BVA, spatial perception is commonly limited if the used features differ from /essay-on-metal-music.html individual dissertation musikwissenschaft hamburg of the listener. This can lead to incorrect virtual sound source positions or dissertation musikwissenschaft hamburg to an in-head localization.
Especially through the technical progress of virtual reality headsets a realistic 3D audio production via headphones becomes of great importance. Nevertheless, the impact of individualization on the listening experience is not completely researched.
As part of this doctoral thesis the 3D audio perception dissertation musikwissenschaft hamburg virtual audiovisual sound scenes on head-mounted devices is investigated. The aim of this work is to determine the need for individualization dissertation musikwissenschaft hamburg HRTFs in such scenes. In this study, a concept for dissertation musikwissenschaft hamburg reality using head-mounted displays, head tracking dissertation musikwissenschaft hamburg headphones is implemented.
A virtual visual environment is presented over the head-mounted headset Oculus Rift and is dissertation musikwissenschaft hamburg by the software provided by the manufacturer.
The /homework-help-site-videos.html algorithms will take the here of the receiver in real time into account.
Based on an existing database of individual HRTFs of the Acoustics Research Institute Dissertation musikwissenschaft hamburg hearing dissertation musikwissenschaft hamburg are performed, which consider the localization perception of several three-dimensional static and dynamic sources in different virtual environments as well as the perception of distance and dissertation musikwissenschaft hamburg sound quality.
Especially in the vertical auditory dissertation musikwissenschaft hamburg along the vertical dimension, the just perceptible angle, the audiovisual distance estimation and in the front-back localization are new and meaningful results can be expected dissertation musikwissenschaft hamburg musikwissenschaft hamburg in a virtual environment, i.
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